When reading contemporary reviews of Halo 3, I found talk of Bungie’s testing and refining process in developing the game particularly interesting. Rob Fahey’s review for Eurogamer, for…
A couple of months and several million miles away from 2007’s procession of summer blockbuster adaptations, Stranglehold is also based on a film. Specifically it is a video…
It’s not just the DS’s touchscreen which changed the game; its clamshell form brings an additional bit of tactile magic. Open it up and a world inside comes…
Way back when I was playing through 1995 I talked about how the way the games industry is organised, with rival console exclusives, leads to both a general…
[After another bit of a gap from guest posts, I’m very happy to introduce one again! I’m once more welcoming David C James, whose previous posts here include State…
In the early 2000s, games based on specific movies were becoming a much less regular presence at the top of the charts, with a couple of serial exceptions….
“Whatever you now find weird, ugly, uncomfortable and nasty about a new medium will surely become its signature” said Brian Eno in the mid-’90s, somewhere around the time…