In Kevin Toms’s Software Star, released on his Addictive Games label in 1985, you run a games publisher. You name new games, decide how to promote them (including…
Yoshihisa Kishimoto and Technos set some key standards in early beat-’em-ups with 熱血硬派くにおくん, Nekketsu Kōha Kunio-kun or, as it was known in the West, Renegade. Having launched Kunio-kun…
Does this game-of-the-movie capture the coolest parts of the film? Was its development time (probably around three months) long enough to create a competent computer game? Are the…
First, a recap of the last time I wrote about Yu Suzuki and Sega. After joining Sega from university in 1983, Suzuki was the lead designer for Hang-On,…
Konami did very well from Hyper Olympic (also known in some places as Track and Field), the 1983 multi-sports game which became one of the arcade successes of…
The increasing success of Code Masters in 1987 prompted rounds of coverage of the Darling brothers as young business whizz-kids. They were far from the first such story….
In its January 1984 issue, Computer & Video Games magazine printed code listings for nine different games, ready for readers to type into their computers and run. Each…
Recent comments
kelvingreen
"I haven't played a FIFA since the Mega Drive, but this is sort ..."
Austin Crown
"Great read this, thanks for posting "
Peej
"A really great read that brought back a lot of happy memories. I ..."
iain.mew
"Thanks! Good to know, and I passed that on to Games That Weren't ..."
Chris
"World Cup Football was published as World Cup Soccer by Macmillan. It ..."