In 1982, Takashi Nishiyama directed an arcade game called Moon Patrol, for Irem. It featured a moon buggy which moves constantly across a lunar landscape, where you have…
Ocean’s contract with Konami to port their arcade games under the Imagine label had quickly worked well with Hyper Sports. Even if it did end up competing with…
1985 was quite a year for Tokuro Fujiwara. He had earlier started his career at Konami, joining from Osaka Designers’ College to do visual design work, initially without…
While the UK’s market for computer games grew rapidly from 1983, things were not going the same way with adjacent markets over in America. As former Action Graphics…
Manic Miner did not have very much to say about mining. Its name and ostensible theme came from Miner 2049er, but anything mine-related was incidental to all the…
“Our accountant just couldn’t believe it. He thought we’d end the year with about £2,000 in profits”. So said Mark Butler, co-founder of Imagine Software, in a profile…
Gregg Barnett was born in Swan Hill, Victoria, Australia. He moved to Melbourne for university and then joined software company Melbourne House in 1982. Up to then, his…
“The games industry was in the ascendancy, but was still in the shadow of the music business in those days” said Rod Cousens, when reflecting on the events…