Category: ChartedPage 2 of 57

A British history of popular video games, told one sales chart #1 at a time

Silent Service – “Sonar reports distant explosions”

Back in the earlier days of the British microcomputer boom, when we were still figuring out what computer games could be, Psion’s Flight Simulation was a huge hit…

World Cup Carnival – “World Cup supporters badge”

In 1984, Artic released a football computer game called World Cup Football. The Spectrum version scored 71% in Crash magazine, with one of its reviewers concluding “This is…

Thrust – “Reverse gravity”

I have not had cause to mention the BBC Micro for a while. I think Football Manager was the most recent occasion, back at the start of 1985….

Batman – “Batcraft parts”

For Jon Ritman, playing Knight Lore for the first time was a revelatory experience. As he later told Retro Gamer, when he first saw Ultimate’s isometric 3D platform…

Bomb Jack – “Get all 💣by operating Jack!”

The inventive arcade game scene in Japan in 1984 had an impact over in the UK that went on well past the end of the year. Karate Champ…

V – “Circuits: on”

On Thursday 9 August 1984, 11.7 million people in the UK turned on BBC1 to watch Olympic Grandstand cover the Olympics in Los Angeles. Fully 20% of the…

Super Bowl XX – “This is the owner of the Chicago Bears speaking”

In 1986, Scanatron released a Commodore 64 game called The Double, made by Paul Barnard and Peter Martin. Taking after Football Manager, it put more of an emphasis…

The Way of the Tiger – “Please insert Pole Fighting”

The dawn rays of the sun greet you as you begin your preparations for the time of trial. Today you will become the youngest ever to challenge for…

Uridium – “Good zapping”

In 1988, Crash magazine interviewed Chris and Tim Stamper, previously of British home computer game titans Ultimate, and by then setting out as Rare. At one point, when…

HardBall – “Fastball ⬆️ Screwball ⬅️ Changeup ⬇️ Curveball ➡️”

In 1979 a group of four Atari programmers left and set up a new company. They felt that they weren’t getting their due for creating the games that…