#51: Super Mario Bros. 3 (Nintendo, NES, 1988/1991)
This is the game where Mario learns to fly, tail flapping, perhaps on unseen wires in front of platforms casting shadows on a painted sheet sky. Like Super Mario Bros. 2 before it, Super Mario Bros. 3 presents some pretty explicit suggestion that its events are not meant to be taken as the depiction of reality, only this time, rather than a dream, it is instead a stage performance, literally opened with a raised curtain.


Recent comments
iain.mew
"Thanks! Good to know, and I passed that on to Games That Weren't ..."
Chris
"World Cup Football was published as World Cup Soccer by Macmillan. It ..."
Alex
"One of the Spectrum games I remember vividly. particularly the repeatedly kneeing someone ..."
kelvingreen
"Milk Race, BMX Simulator, and Paperboy as the top three in the week ..."
iain.mew
"Thanks very much! I think it is the most research-heavy post so far. ..."