#51: Super Mario Bros. 3 (Nintendo, NES, 1988/1991)
This is the game where Mario learns to fly, tail flapping, perhaps on unseen wires in front of platforms casting shadows on a painted sheet sky. Like Super Mario Bros. 2 before it, Super Mario Bros. 3 presents some pretty explicit suggestion that its events are not meant to be taken as the depiction of reality, only this time, rather than a dream, it is instead a stage performance, literally opened with a raised curtain.


Recent comments
kelvingreen
"Milk Race, BMX Simulator, and Paperboy as the top three in the week ..."
iain.mew
"Thanks very much! I think it is the most research-heavy post so far. ..."
WCRobinson
"Wow this is such a fascinating post and I can tell so much ..."
BMX Simulator – “Pedals ready” – Super Chart Island
"[…] at Thor and Gremlin, the Carver brothers at Access. And of course ..."
iain.mew
"You're not the first one to have said that! It would be more ..."