#32: Damocles (Novagen, Amiga, 1990)
There’s a lot to see and the sense of a vast setting, but it’s not always the busiest one. Producing such a vast world in 3D is enough of a strain that the planets are sparsely and somewhat repetitively populated. Damocles features some striking brutalist architecture, and even some windows, but that aside its buildings contain a lot of very similar boxy rooms where only the colours and floor numbers change.





Recent comments
iain.mew
"Thanks! Good to know, and I passed that on to Games That Weren't ..."
Chris
"World Cup Football was published as World Cup Soccer by Macmillan. It ..."
Alex
"One of the Spectrum games I remember vividly. particularly the repeatedly kneeing someone ..."
kelvingreen
"Milk Race, BMX Simulator, and Paperboy as the top three in the week ..."
iain.mew
"Thanks very much! I think it is the most research-heavy post so far. ..."