In 1982, Veronica Megler and Philip Mitchell (with help from Alfred Milgrom and Stuart Ritchie) made adventure game The Hobbit, and it wowed players with its cast of…
After the massive success of The Hobbit, the wait was on for Melbourne House’s successor. Before they’d even finished it, Philip Mitchell and Veronika Megler had decided on…
Twin Kingdom Valley is a graphic adventure game, set in a fantasy valley with two rival kingdoms, headed by a Forest King and a Desert King. It doesn’t…
Manic Miner wowed reviewers and players with its sheer scale. Its solo developer Matthew Smith aimed to create sixteen rooms for it, and successfully landed at twenty, four…
In 1983, three men set up a new magazine focused on Spectrum games. Partners Roger Kean and Oli Frey had experience in publishing. They previously worked on the…
One popular repeating story in games history is that of technical advances powering improved experiences. Being able to do more technically allows you to make better games, the…