I’ve talked about many British developers who made their start by making home computer games based on arcade games, often Atari ones. This story will be a rare…
For the fourth time in fewer than 25 posts, I am writing about an Elite Systems conversion of an arcade game. Paperboy followed Commando, Bomb Jack and Ghosts’n…
When Zzap! 64 interviewed Chris Butler about making Ghosts’n Goblins, the interviewer reacted strongly to the game Butler said he’d be working on next. “Space Harrier! You’re joking?!…
In June 1986, Japanese computer game magazine LOGiN launched a spin-off magazine, initially focused on Nintendo’s Famicom but soon taking in a wider range of platforms. It kept…
At Christmas 1985, the UK’s game charts saw a battle between two hit games along very similar lines. Elite Systems secured the rights to Capcom’s Commando arcade machine,…
In 1984, Artic released a football computer game called World Cup Football. The Spectrum version scored 71% in Crash magazine, with one of its reviewers concluding “This is…
For Jon Ritman, playing Knight Lore for the first time was a revelatory experience. As he later told Retro Gamer, when he first saw Ultimate’s isometric 3D platform…
On Thursday 9 August 1984, 11.7 million people in the UK turned on BBC1 to watch Olympic Grandstand cover the Olympics in Los Angeles. Fully 20% of the…
In 1986, Scanatron released a Commodore 64 game called The Double, made by Paul Barnard and Peter Martin. Taking after Football Manager, it put more of an emphasis…