Super Mario Sunshine showed the problems that can come up when making a Mario game about something. Delfino Isle proved an awkward halfway house between cohesion and freedom….
[For this guest post I welcome back Richard Moss, who previously wrote about Sonic Drift and Pro Evolution Soccer 5. Richard is creator of the excellent documentary podcast…
In games, as with many other media with any kind of sequel or follow-up, a sequel’s initial commercial performance is generally a reflection of its predecessor as much…
[It’s guest post time again! This one is written by Martin F, who has previously written here about Sid Meier’s Alpha Centauri and Blue Sphere among others] After…