Tag: Video gamesPage 12 of 35

“Official mascots” – Mario & Sonic at the Olympic Games

The Wii’s initial success was powered by motion-controlled sports with a smattering of more traditional Nintendo pursuits, including inevitably more than one Mario game (Super Mario Galaxy was…

“Brain power” – Dr. Kawashima’s Brain Training: How Old Is Your Brain?

[For this guest post, I am happy to welcome back Iain Farrell, who previously wrote about Sonic 3 and Mercenaries. You can find Iain on twitter as @iainfarrell.] If…

“Hell of a highlight reel” – Call of Duty 4: Modern Warfare

It’s dark. You’ve slowly picking your way through enemy territory, laying down and crawling to cower from helicopter spotlights, remaining cautious and vigilant. It’s a slow, laborious process….

“Ambiguous Tea” – Pro Evolution Soccer 2008

It feels appropriate to start my post on 2007’s version of Pro Evolution Soccer in the same way as my post on 2006’s. Throughout the early 00s, the…

“Ready to go again” – FIFA 08

I should mention up front that FIFA 08 is where I came back in as a FIFA player. More than that, in fact, it is the source of…

“Enjoy the ride” – Halo 3

When reading contemporary reviews of Halo 3, I found talk of Bungie’s testing and refining process in developing the game particularly interesting. Rob Fahey’s review for Eurogamer, for…

“My fans need me” – Super Paper Mario

For all Nintendo’s reaches to new audiences with the Wii, 2006 was not a total year zero. (For Nintendo it was Year 117, or at least Year 36…

“More style points” – John Woo Presents Stranglehold

A couple of months and several million miles away from 2007’s procession of summer blockbuster adaptations, Stranglehold is also based on a film. Specifically it is a video…

“Now, that’s a car” – Transformers: The Game

There is a central freedom to Grand Theft Auto which helped power its success and got picked up by so many of its successors. Move around a city,…

“Saving a lot of data” – Pokémon Diamond

It’s not just the DS’s touchscreen which changed the game; its clamshell form brings an additional bit of tactile magic. Open it up and a world inside comes…