After the international success of war game Beach-Head, Bruce Carver was in a position to grow Access Software. He didn’t have too far to look for help. Just…
In June 1986, Japanese computer game magazine LOGiN launched a spin-off magazine, initially focused on Nintendo’s Famicom but soon taking in a wider range of platforms. It kept…
At Christmas 1985, the UK’s game charts saw a battle between two hit games along very similar lines. Elite Systems secured the rights to Capcom’s Commando arcade machine,…
Back in the earlier days of the British microcomputer boom, when we were still figuring out what computer games could be, Psion’s Flight Simulation was a huge hit…
In 1984, Artic released a football computer game called World Cup Football. The Spectrum version scored 71% in Crash magazine, with one of its reviewers concluding “This is…
For Jon Ritman, playing Knight Lore for the first time was a revelatory experience. As he later told Retro Gamer, when he first saw Ultimate’s isometric 3D platform…
In 1988, Crash magazine interviewed Chris and Tim Stamper, previously of British home computer game titans Ultimate, and by then setting out as Rare. At one point, when…
In 1982, Takashi Nishiyama directed an arcade game called Moon Patrol, for Irem. It featured a moon buggy which moves constantly across a lunar landscape, where you have…