Author: iain.mewPage 3 of 106
It’s yearly update time again, now with added exploitation!
A more lived-in world turns mostly into a game about Gears of War
An optimistic zombie procedural makes for a kind of success, even if it wasn’t the one promised in the trailer
I am so bad at stealth games, but that didn’t stop me enjoying this one.
Let’s think about fifteen years. Duke Nukem 3D was released in 1996, to quite some acclaim and success, adding different kinds of freedom to the early first person…
On the unique folly of L.A. Noire, with reference to Ace Attorney, Mad Men, and the allure and decay of beautiful facades
Trying and failing to find my into one of the most modern-feeling games yet
The perfect blend of magic and logistics, and how to come back and do it all over again but bigger
Zumba Fitness, even more obviously non-functional than Just Dance, spent fourteen weeks as the UK’s #1 game
First-person shooters took over as one of the leading genres of games in the UK in the early 2000s. This accelerated as part of the Xbox 360’s success,…