Author: iain.mewPage 12 of 106

“A hall of records or numbers or spaces still undone” – Gran Turismo 5: Prologue

There was a whole decade across the ‘90s and ‘00s in which console gaming in the UK, at least in terms of a machine to connect to your…

“Flash and clear” – Tom Clancy’s Rainbow Six: Vegas 2

Just because Ubisoft had found a new idea to give them a big breakthrough, it didn’t mean that they weren’t going to carry on with what already worked…

“Cowboy contractors” – Army of Two

From Syndicate to Conflict: Desert Storm to Gears of War, there has been a tendency for squad-based shooting games to settle on four as the optimal size of…

“Shall we dance?” – Devil May Cry 4

[It’s guest post time, and it’s always exciting to be introducing a post from Shaun Musgrave! Among others he previously wrote here about Ristar and previous early-gen Capcom…

“Take me down” – Burnout Paradise

One thing that the Burnout series’s introductory radio station Crash FM provides is plenty of soundbites to neatly sum up its games. Burnout Revenge’s “it’s a car-crash-car world”…

“Your brain is tired” – More Brain Training from Dr. Kawashima

More Brain Training from Dr. Kawashima was released in the UK in June 2007, a year after its predecessor, and followed it to the top of the individual…

“Official mascots” – Mario & Sonic at the Olympic Games

The Wii’s initial success was powered by motion-controlled sports with a smattering of more traditional Nintendo pursuits, including inevitably more than one Mario game (Super Mario Galaxy was…

“Brain power” – Dr. Kawashima’s Brain Training: How Old Is Your Brain?

[For this guest post, I am happy to welcome back Iain Farrell, who previously wrote about Sonic 3 and Mercenaries. You can find Iain on twitter as @iainfarrell.] If…

“Ladders are a socially acceptable way to reach a roof” – Assassin’s Creed

Up to this point in the Super Chart Island story, Ubisoft have been a company with one successful imperialist brand and some moderate publishing deals. Assassin’s Creed became…

“Hell of a highlight reel” – Call of Duty 4: Modern Warfare

It’s dark. You’ve slowly picking your way through enemy territory, laying down and crawling to cower from helicopter spotlights, remaining cautious and vigilant. It’s a slow, laborious process….