#54: Spellbound Dizzy (Codemasters, Amiga, 1991)

“It’s the biggest Dizzy game yet!” That’s how Spellbound Dizzy was advertised and sold. It’s not an inaccurate statement – the world of Spellbound Dizzy does indeed contain more screens to explore than any previous game in the series. What’s not addressed or acknowledged in that statement, though, is the question of whether there is anything of worth to be discovered in that exploration.